- 3D Tutorials and Scripts -
BrickIt 2.0
EnvIt 2.0
Tutorials - BUNDLE DISCOUNT
Scripts - ULTIME BUNDLE DISCOUNT
Modeling Scripts - BUNDLE DISCOUNT
LookDev Scripts - BUNDLE DISCOUNT
GTRS - Car Studio Lighting Creation in Maya - Tutorial
LightIt
G H O S T - Master Complex Hard Surface Modeling with Maya
ModIt 3.0
PlugIt 3.0
WeldIt 3.0
AssetIt
Nakamoto - Realistic 3D Portrait with Maya, Zbrush, Arnold and Mari
Wzx Maya Custom Pack
JULIA - Female BaseMesh Character 3D Model
Fuze 2.0 - COMPLETE PHASE #01 - BUNDLE DISCOUNT
CyberStreet - Urban Environment Creation with Maya, Megascan and Arnold
StampIt
Cable
ShadeIt
Blue Alley - Environment Creation with Maya and Arnold
Fuze 2.0 - COMPLETE PHASE#01 - BUNDLE DISCOUNT
Fuze#00 - Mise en place de l'espace de travail
Fuze#01 : Introduction à Maya
Fuze#02 : Modélisation Avancée avec Maya
Fuze#03 : Introduction au Dépliage UV dans Maya
Fuze#04 - Introduction à Arnold et l'Hypershade
Fuze#05 : Introduction à Substance Painter
Fuze#08 - Introduction à Zbrush
Fuze#09 - Modélisation Hard Surface pour l'Animation
Fuze#11 - Rigging et Animation de Mécanisme Hard Surface
Automata : Création simple de personnage 3D avec Maya, Xgen et Arnold
MM44 Bundle
Kerrigan #05 - Panel - Finessed Hard Surface Modeling
Electric Saw Bundle
DUNE The Baron
MM44 Part 2 - Mech Hard Surface Texturing with Substance Painter
MM44 Part 1 - Mech Hard Surface Modeling
Electric Saw - Hard Surface Texturing
Electric Saw - Hard Surface Modeling with Maya
F7 Part1 - Hard Surface Modeling Workflow with Maya
F7 Part2 - Hard Surface Shading Workflow with Maya
Project NieR Automata - A2 Character Creation in Maya with Daz, Xgen and Arnold
Radar Bot with Fstorm and Megascan
Pokemon-#01 - Create an image in 3 days with Maya, Arnold and Megascan
Making the HulkBuster
Kerrigan 01 - CEG Modeling Breakdown
Hard Surface Modeling with Maya - Military Radio
Kerrigan #04 - Coupole - Enhanced Hard Surface Modeling with ModIt
Kerrigan #03 - B-Am 45 - Hard Surface Modeling Real Military Asset - Tutorial and Model
Kerrigan #02 - CEG Presa Rendering with Octane for Maya
Kerrigan #01 - CEG Modeling Breakdown